![]() ![]() Pawns do not need to have psylink levels to meditate, nor are pawns with psylink levels or higher psychic sensitivity better at growing grass. Multiple pawns can meditate at the same time to speed up the spawning of the anima grass. ![]() Meditating at an anima tree requires a Natural meditation focus, which a pawn can only get from its childhood background. ![]() This can be used to move a tree from an inopportune location if the mood penalty can be dealt with. It will grow back as a random event a few days after being destroyed, at a random location that will be out of range of buildings. It is also susceptible to both forms of defoliator.ĭestruction of the anima tree causes the anima scream debuff, which inflicts a -6 mood penalty (scaling with psychic sensitivity), and lasts for 5 days. However, anima grass will not be consumed by grazing animals, although it is flammable. While it is not flammable nor susceptible to toxic fallout, it can be eaten by alphabeavers but not by thrumbos, despite both being dendrovores. On larger map sizes, up to two may spawn. One anima tree spawns on most landing site maps. ![]()
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